About Us
Mannea is a growing company with an established presence in virtual world communities, the Internet’s next frontier. We bring your products or services to these growing new worlds in a way that both makes sense to your brand, demographic and target audience, but also that incorporate the unique requisites of the particular online community in order to ensure successful integration.
To do so, we employ some of the industry’s finest, highly creative individuals with a broad range of skills and expertise, from graphic and architectural design to community development, cinematography, marketing, and more.
At this time, we are principally based in Second Life, one of the most popular and widely-publicized virtual world communities, created by Linden Lab. Virtual worlds are an exciting, growing market, with new users joining daily from around the world and in every major market. Millions of people in North and South America, Europe, and Asia are increasingly creating extended identities in new worlds where they are as in need of products and services as they are in the regular world. Second Life alone boasts nearly 6 million unique users.
While a number of competitors will help bring products and services into virtual world communities, most lack the established, known presence or particular demographic understanding of each unique virtual marketplace and the way in which its participants interact with their surroundings, to successfully integrate product or services marketing. At Mannea, we work to ensure that each client’s products or services are seamlessly introduced in virtual worlds in ways that not only make sense for each client’s products, services and company needs, but also integrates marketing and advertising programs in a way that ensures success in the communities themselves.
As a forward-thinking company, we are looking ahead at the next five years as hundreds of millions of people become residents of many new and existing virtual worlds. We are developing the skills and knowledge now, to be able to service these new markets as they rapidly come of age.
Much like the World Wide Web exploded into the world’s collective consciousness between 1994 and 1995, virtual worlds such as Second Life, There, and World of Warcraft are the first stages of a new meta layer of the internet, one that extends far beyond the boundaries of a traditional computer game into the entire internet and the real world.
Mannea is a wholly owned subsidiary of Church & Crawford, Inc. (OTC:CCWD). Read more about what we do under Services, and visit our Portfolio page to read more about the work we have done and how we can help your company.
Contact us to find out how we can help you, no matter how big or small your project or needs.


